AI Insights · Timothy · October 2021
Top 5 Geolocation Games on iOS in Middle East: Q3 2021
Discover the performance trends of the top 5 geolocation games on iOS in the Middle East during Q3 2021, featuring weekly downloads, revenue, and active users data from Sensor Tower.
During the third quarter of 2021, the top five geolocation games on iOS in the Middle East exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at their metrics:
Pokémon GO by Niantic, Inc. experienced fluctuations in weekly revenue, peaking at around $30K in mid-July and hovering between $10K and $20K in the subsequent weeks. Weekly downloads surged to 6.6K in mid-July and showed another significant rise to 5.5K in late September. The game maintained a robust user base, with weekly active users peaking at approximately 100K in mid-July and stabilizing around 90K towards the end of the quarter.
بن 10 - تجربة الفضائيين from Turner Broadcasting System Europe Limited saw a consistent pattern in weekly downloads, with figures around 1K. Active users remained relatively stable, with a slight decline from 3K at the beginning of the quarter to about 2.5K by the end of September.
AR Dragon, developed by PlaySide, showed modest revenue, peaking at $125 in late August. The game saw a notable spike in weekly downloads to 1.8K in mid-July, then fluctuated around 500 downloads per week. Active users remained steady around 9K, with minor fluctuations throughout the quarter.
Five Nights at Freddy's AR by Illumix, Inc. had its highest weekly revenue at $364 in late July, with a subsequent consistent decline. Downloads were steady, averaging around 600 per week, with a peak of 663 in early September. Active users hovered around 8K, showing slight declines towards the end of the quarter.
Avo! from Playdeo experienced a gradual decline in revenue, peaking at $143 in early July and dropping to $27 by the end of September. Downloads showed a significant drop from 611 in mid-August to below 100 in the following weeks. Active users also saw a steady decline from 2.2K at the beginning of the quarter to around 1.2K by the end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.